
Alliance Duel
Each week we are up against another alliance from another server.
Here are some strategies & tips:
DAY 1: Shelter Expansion
Increase structure CP: Get points by finishing your buildings’ upgrade.
You can save your construction accelerators for this day.
It will be most efficient to finish upgrading your watchtower on this day.
Increase Tech CP: Get points by finishing researches.
You can save your construction accelerators for this day.
Consume Wisdom Medals: In the research center, you can consume Wisdom Medals by researching technologies in “Duel” or “Battle Strategy” section.
Use acceleration in construction: Using accelerators on construction gives you additional points.
Use acceleration in research: Using accelerators on research gives you additional points.
Gather resources: Gathering any kind of resources gives you points. We recommend wood, electricity or iron. Not coins.
To be able to get the most points from gathering resources, send your troops to gather before day 1 starts. You should do it in a way that your troops finish gathering after the day 1 starts (reset time).
For example: I have a 5 hours difference with the server time. So when the reset happens and day 1 starts, the server time is 00:00 and my local time is 05:00 (5am). Let’s say my troop can finish gathering from the “level 7 forest” in 7 hours. So I can send my troops to gather around let’s say 22:20. They will be finishing gathering after 5am for sure. When I’m sleeping like a baby at that hour, I will be getting the juicy points (and the materials as well).
Remember, you get the resources when the gathering finishes, not when that troop arrives your shelter.
And you can recall your troops before they finish gathering. When you recall, you will immediately get the resources that had been collected so far. And you will get that many points.
For more points you can send your troops to gather all day long (and night). Until the reset time (server time 00:00) before day 2 begins.
Complete Radar events: Best strategy is to accumulate your radar events before day 2 starts.
When radar events that have already refreshed cannot be displayed on the radar interface, the system will temporarily store them for future completion.
“Event Stack Count” is displayed as in the picture below (see picture1).
In the “picture2” you can see that my radar level is 14 (This is not the radar building level by the way. This level shown here improves with completing radar events). I can stack upto 28 events. And each time refresh countdown reaches 00:00:00, 8 events are added. Refresh time is 8 hours and it matches with reset time. 00:00 > 08:00 > 16:00 > 00:00 (server time)
For example: Before day 2 starts, my “Event Stack Count” should be 20. So that when it is 00:00 (server time) 8 more is added and it becomes 28 (my maximum).
Experiment yourself. Start accumulating the radar events when day 1 starts. And check the stack count from time to time that day.
So when I check the radar after 16:00 server time, if I see I have more than 20 events, I need to complete events to reduce the number to 20.
Your numbers may be different, but you got the idea.
DAY 2: Hero Initiative
Perform Prime Recruits:
Spend Hero Fragments:
DAY 3: Keep Progressing
Escort S-Tier Dark Syndicate’s Truck
Perform Orange [Shadow Calls] missions
Consume Power Cores: Once your orange equipment reaches level 20, you can start using power cores to promote it.
Open Hero Equipment Lucky Chests
Train units
Promote units
Use acceleration in unit training & promotion
Complete Radar events
Use Gears
Consume Titanium alloys: The parts upgrades of your cars become available once your Watchtower reaches level 22. And you can start using titanium alloys.
Consume Design Blueprints: When one of the parts of your car (APC) reaches level 4, you can start using Design Blueprints to upgrade it.
DAY 4: Arms Expert
Kill Roamers: You can attack and kill a roamer with more than 1 car. Each car uses energy, each car gains seperate rewards and each car gets seperate Alliance Duel points.
Let’s say you can’t kill a level 26 roamer with your first car but you can kill it with 3 of your cars. You will get “3 X 1200 = 3600 Alliance Duel points”. And you will get higher rewards.
Launch rallies and beat Boomers
Note for Roamer/Boomer choise: You can calculate which one is more efficient, killing a certain level Roamer or launching a successful rally to a certain level Boomer. You can check how many energy you will use, what kind of rewards you will get and how many Alliance Duel point you will get.
Use Gears
Consume Titanium Alloys
Consume Design Blueprints
Consume Power Cores
Spend Hero Fragments
Consume Wisdom Medals
Use acceleration in Construction/Research/Training/Promotion
DAY 5: Holistic Growth
DAY 6: Enemy Buster
Enemies (Including the alliance that we are dueling that week) will be able to come to our server and we can go to theirs.
Some people only attacks the cars (APCs), some also attacks the shelters.
If we agreed with the enemy alliance that it will be only APC vs APC we don’t attack their shelters.
But be aware that even if we agree upon it, some players still attack our shelters.
So put a shield on your shelter for the times you will be away or the times you will not be fighting.
Also be aware that if you attack enemy shelters or cars, your shield will be destroyed and you will wait 14 minutes before being able to put another shield. In the mean time your shelter can get attacked by high level enemies.
So if you want to be safe, put a 24 hours shield when the reset starts. Or put an 8 hour shield, put an alarm for just before it expires and renew it until the Fighting day is over.